SelfDamage
Skills
AION 2 index: entries, filters and detailed sheets.
LiveFilters
Filters open with the first data.
Rotate 2 Hits
AoE Random fixtime Attack (need_target=false)
AoE Random splash Attack (need_target=true)
Per Tick DPot
Per Tick DPot_Ratio
Per Tick DPot_Item
Per Tick DPotRatio_Item
DPHeal
DPHealRatio
DPHeal_Item
DPHealRatio_Item
Element = Fire, Damage Type = Magic
Element = None, Damage Type = None
Spawns 3 Ground NPCs around me
Spawns 3 Air NPCs around me
Spawns 3 Water NPCs around me
Spawns 3 All NPCs around me
Spawns 3 Ground EnvObjs around me
Spawns 3 Air EnvObjs around me
Spawns 3 Water EnvObjs around me
Spawns 3 Ground NPCs around the target
Spawns 3 Air NPCs around the target
Spawns 3 Water NPCs around the target
Spawns 3 All NPCs around the target
Spawns 3 Ground EnvObjs around the target
Spawns 3 Air EnvObjs around the target
Spawns 3 Water EnvObjs around the target
Deals damage to up to 3 nearby stunned targets (AbnormalId)
Deals damage to up to 3 stunned enemies around the target (AbnormalGroupId).
Deals damage to up to 3 nearby stunned targets (AbnormalEffectType)
MP 100 Recovery_Single-target_Damage_GrowthO
MP 100 Recovery_AoE_Damage_GrowthX_multi=false
MP 100 Recovery_AoE_Damage_GrowthX_multi=true
MP 100 Recovery_Single-target_Damage_GrowthX_on Crit
MP 100 Recovery_Single-target_Clone_GrowthX
MP 100 Recovery_Self_HPHeal_GrowthX
MP 100 Recovery_Self_Abnormal_100%Chance_BlockSkill_GrowthX
MP 100 Recovery_Self_Abnormal_30%Chance_BlockJump_GrowthX
MP 100 Recovery_Single-target_CasterSkill_GrowthX
MP 100 Recovery_Single-target_Damage_System
MP 100 Recovery_Self_Spawn_GrowthX
category = Spawn, and Element = None
category = None, and Element = Wind
category = Buff, Heal, and Element = Fire
category = DeBuff, and Element = Water
category = None, and Element = Fire, auto_load = 3,000
category = Buff, DeBuff, and Element = None, auto_load = 2, 3, 6,000
ignore_hp_drain = TRUE
ignore_hp_drain = FALSE