ignore_hp_drain = FALSE, MaxHPRatio = 1,000 (Capped at 500)Shown in
スキル
AION 2 インデックス:項目、フィルター、詳細シート。
ライブフィルター
フィルターは最初のデータとともに開きます。
ignore_hp_drain = FALSE, CurrentHPRatio = 1,000 (Capped at 500)Shown in
ignore_hp_drain = FALSE, FixElementShown in
Reflection condition None, 100% chance, 50% Reflected, Capped at 100Shown in
If Physical, 100% chance, 50% Reflected, Capped at 100Shown in
If Magic, 100% chance, 50% Reflected, Capped at 100Shown in
If Fire Skill, 100% chance, 50% Reflected, Capped at 100Shown in
If Water or Fire, 100% chance, 50% Reflected, Capped at 100Shown in
Glacial SmiteShown in
DP Continuous Condition-specific Skill Test Skill_OriginalShown in
DP Continuous Condition-specific Skill Test Skill_LinkSkill_Combo SkillShown in
DP Continuous Condition-specific Skill Test Skill_SystemSkillShown in
3-hit SkillShown in
AirborneShown in
Aerial SlaughterShown in
Lumiel's SpaceShown in
Movable_In_Casting=TRUE,Movable_In_Use=FALSEShown in
Movable_In_Casting=FALSE,Movable_In_Use=FALSEShown in
Movable_In_Casting=TRUE,Movable_In_Use=TRUEShown in
Movable_In_Casting=FALSE,Movable_In_Use=TRUEShown in
Movable_In_Charge=TRUE,Movable_In_Use=FALSEShown in
Movable_In_Charge=FALSE,Movable_In_Use=FALSEShown in
Movable_In_Charge=TRUE,Movable_In_Use=TRUEShown in
Movable_In_Charge=FALSE,Movable_In_Use=TRUEShown in
Root Motion, Movable_In_Casting=TRUE,Movable_In_Use=FALSEShown in
Root Motion, Movable_In_Casting=FALSE,Movable_In_Use=FALSEShown in
Root Motion, Movable_In_Charge=TRUE,Movable_In_Use=FALSEShown in
Root Motion, Movable_In_Charge=FALSE,Movable_In_Use=FALSEShown in
Charge Level 1, Movable_In_Use=FALSEShown in
Charge Level 2, Movable_In_Use=FALSEShown in
Charge Level 1, Movable_In_Use=TRUEShown in
Charge Level 2, Movable_In_Use=TRUEShown in
AoE DispelShown in
Movable_In_Use=TRUEShown in
Movable_In_Use=FALSEShown in
Parallel SkillShown in
Deals spherical AoE damage upon collisionShown in
Dispels EndCastSkillByCasterShown in
Grants CastSkillByCaster nearbyShown in
Grants EndCastSkillByCaster nearbyShown in
Horizontal 5 Shots InstantShown in
Jump Slam - SelfShown in
Jump Slam - TargetShown in
Jump Slam - Self CASTINGShown in
Jump Slam - Target CASTINGShown in
Backline Move - TargetShown in
Backline Move - Target CASTINGShown in
Jump Slam - Self CASTING (Arrival Position Decal)Shown in
Jump Slam - Target CASTING (Arrival Position Decal)Shown in
Backline Move - Target CASTING (Arrival Position Decal)Shown in