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Индекс AION 2: записи, фильтры и подробные карточки.

В сети

Фильтры

Фильтры откроются с первыми данными.

HPHealRatio_ItemShown in
MPHealShown in
MPHealRatioShown in
MPHeal_ItemShown in
MPHealRatio_ItemShown in
SPHealShown in
SPHealRatioShown in
SPHeal_ItemShown in
SPHealRatio_ItemShown in
Gathering RingShown in
Expanding RingShown in
Physical Defense reduction (Level Scaling Test)Shown in
Per Tick Dot_DmgShown in
Per Tick Dot_TargetHPShown in
Per Tick Dot_TargetMaxHPShown in
Per Tick HotShown in
Per Tick Hot_RatioShown in
Per Tick Hot_ItemShown in
Per Tick HotRatio_ItemShown in
Per Tick MotShown in
Per Tick Mot_RatioShown in
Per Tick Mot_ItemShown in
Per Tick MotRatio_ItemShown in
Per Tick SotShown in
Per Tick Sot_RatioShown in
Per Tick Sot_ItemShown in
Per Tick SotRatio_ItemShown in
Skill with all skill effects for level scalingShown in
Value01 = 0, Value02 = 1,000Shown in
Value03 = 0, Value04 = 100,000Shown in
EnvObj_SpawnShown in
Collects multiple targets around the caster and spawnsShown in
Decal_Basic AttackShown in
Decal_Arc 1 HitShown in
Decal_Circle 1 HitShown in
Decal_Triangle 1 HitShown in
Decal_Straight 1 HitShown in
Decal_Rectangle 1 HitShown in
Decal_Sphere 1 HitShown in
Decal_Ring 1 HitShown in
Decal_Positive SkillShown in
Decal_collide x1Shown in
Decal_Multi-layer collide HorizontalShown in
Decal_Multi-layer collide VerticalShown in
Decal_splash_FixTimeShown in
Decal_splash_FixTime_TargetShown in
Decal_splash_VariableTime_CastingShown in
Decal_splash_VariableTime_SkillStartShown in
Decal_splash_VariableTime_Projectile_FireShown in
Decal_splash_VariableTime_TargetShown in